But already? About seven months after the global launch of Xbox Series X and S, in Microsoft products already states that it is developing new consoles substitutes. The successors are currently in in-house production, but they won't “see the light of day” anytime soon. The novelty was announced in a press presentation this Thursday (10).
“We're already hard at work on new hardware and new platforms, some that won't see the light of day anytime soon. But even as we build the future, we're focused on extending the Xbox experience to more devices,” said Liz Hamren, vice president of Games and Platforms at Microsoft.
It is worth noting that the practice of working on new consoles right after the launch of the current one is quite common among companies, largely due to tech advanced – and the implementation of it – that each device carries inside. The process is something to be developed over several years until reaching an acceptable standard of quality.
Remember that the Xbox Series X and S hit the market at the end of November 2020, close to the launch of the PlayStation 5 (PS5), new hardware from Sony. So, even if the announcement just seven months after the consoles launch shocks some, it will still be some time before we see a new generation of video games.
However, with the advancement of streaming in full force, some wonder if the current generation of consoles will be the last. The executive denies that idea, and argues that Microsoft is still working on updates to the Xbox One S, released in 2013, which actively receives exclusive games.” As we continue to expand [the gameplay] to PC e mobile devices is console remains our main experience“added Hamren. “We want to offer the most powerful and capable consoles in the world, devices that enable our gamers to enjoy games incredible for many years, including a gameplay that we can't even imagine yet”.
Current focus is not on the new Xbox, but on the Game Pass
Also in the presentation, Microsoft reinforced the importance of Game Pass and committed to delivering to the service “a great game exclusive every three months, throughout the year”. “The cloud is the key to our hardware,” said Hamren.
“The cloud will allow us to completely remove barriers to play, around the world. Of course, there's still a place for consoles and PCs. And, frankly, there always will be. But, through the cloud, we will be able to offer a robust experience for anyone connected to the internet, even on less powerful and less expensive devices, even on devices that people already have”, explains the executive. “And with the games in the cloud, gamers can fully participate in the same Xbox experience as people on on-premises hardware.”
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Thanks to the Game Pass, Xbox's content and services revenue continues “to grow strongly,” noted Xbox Chief Financial Officer Tim Stuart. But "for that number to continue to grow, we need to expand the audience beyond the console, into new demographics and geographies we haven't reached before, and provide significant value for the audience to choose to spend their money with us."
Currently, the Game Pass has dozens of games, including several exclusive to Microsoft and also titles from EA – through the EA Play service, which is part of the Ultimate mode. Both Xbox and PC and mobile devices can access the service through subscription and internet connection. Learn more about “Netflix Both of you games" in our special matter.
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