Eight years after the release, and already with the next console on the market, there was never an emulator for the PlayStation 4 (PS4) – at least one that worked, of course. In the middle of 2021, however, a software that efficiently reproduces the functions of Sony's hardware finally appeared. released in 2013.

O Spine project is the first, and only, stable PS4 emulator available today. The game library was even updated recently, on September 1st. In practice this means that hundreds of new titles can be played through the program now, with the developer's promise of adding new ones. games in the future.

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The software was originally announced in July 2019 through the “devofspine” YouTube channel (watch below), showing emulations of 'Megaman Legacy Collection' and 'Stardew Valley'. Other PS4 emulator projects have been released over the past few years, such as PCSX4, which turned out to be the hope of social media at one time, but turned out to be fake news

There's also GPCS4 – which actually works, but doesn't have it yet. games running for real – and Orbital, which is still in the development stage and has no set date to be released. Thus, Spine is the first and only that actually works today.

According to the project's dev, which is recognized on the internet as “Zecoxao”, Spine is a closed-source program, aiming to avoid “diluting” the development of the emulator.

Most of Spine's starter library is made up of games indie, which can be played with both controller and keyboard. While running over three hundred PS4 games is an unprecedented feat, it's worth noting that the emulator, available only for computers running Linux OS, is unlikely to run AAA (bigger budgets and higher production) games – at least, for now .

It's also worth remembering all the other questions about emulators, and about them being correct and fair – especially in relation to standalone titles. It's weird to say the least that such impressive software can allow the public to play a ton of games indies that are still being sold.

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While there is consistency in the argument to be made about how programs of this type can help in historic preservation of games, there's also the side of independent developers, who often depend on sales to survive – as they don't have the same features or name recognition as larger studios backed by big-name studios. publishers.

In any case, you can see with a quick glance at Spine's game collection several game titles that are hard to find, like 'Aibeya' and 'Aikagi', for example, which were never officially released outside of Japan. The emulator, in this case, it allows more people to try out titles that would otherwise be prohibitively difficult to obtain.

Although Windows gamers are still out of luck, a working emulator on any operating system is nevertheless an impressive feat of reverse engineering.

It is also worth mentioning that Spine does not download or provide game ROMs.

Source: Kotaku

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